"We couldn't have produced the moving holograms that we produced for Ghost In The Shell without RealityCapture. From the sheer speed of the solves, to the extremely high point cloud counts, to the ease of scripting it. It would be minimizing its importance to say that it made a huge difference in our workflow. It was our workflow."
Dayton Taylor, president of Digital Air
Spatial Computing Artwork
[Interview] Hugues Bruyere, a creative artist from Montreal, uses RealityCapture to create an immersive experience which is blurring the boundaries between the real and the digital world.
TOM is an integrated dance-for-camera installation, created by an award-winning filmmaker and brilliant choreographer, Wilkie Branson, that will be presented as a projection-mapped 3D visual and sound experience.
AnotherWorld VR has used RealityCapture to create interactive VR experience where you can experience firsthand the challenges of living without electricity and discover how the solar power is improving our lives.